LIME – Live Immersive Music Experiences

LIME – Live Immersive Music Experiences

Design Foundations

Aim

LIME is a feasibility study to research how live immersive performances can be viewed, distributed and improved, particularly when viewed remotely. The project analysed audience responses in order to produce concise recommendations for future development of full-scale commercial products and services.

Summary

Target Audience

Anyone wishing to attend a live event remotely. The recent pandemic has made this technology even more relevant and appealing to audiences around the world.

Outcome

Mativision found that audiences are willing to engage and be captivated by immersive experiences, but immersive content must be well-designed, allowing them to adapt gradually to something which is still so new and unfamiliar. Mativision have been publicising their research through articles, white papers, conferences and events such as the Media Technology and Production Show and select workshops such as at Digital Catapult.

Contact

Anthony Karydis

Applications

Content – VR, Content – AR, Content – MR, Content – Soundscape, audio, music, Digital – data & analytics

Investment

£59,105.00

Start

2018-10-01

End

2019-03-29

Gallery

Newsletter

In association with


© 2019 – Audience of the Future Live