Generating propelling & compelling VR content: a user-centered feasibility study

Generating propelling & compelling VR content: a user-centered feasibility study

Design Foundations

Summary

Studio GO GO recreated the thrill of theme parks in a home environment by creating motion-based VR ride experiences to use in garden homes or park playgrounds.

Contact

Brendan Walker

Applications

Content – VR, Infrastructure – new platforms, Capture & scanning – motion

Investment

£38,612.00

Start

2018-10-01

End

2019-03-29

Newsletter

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