Enabling the virtual actor

Aim

This project aims to improve the production of realistic 3D characters in XR.

Summary

“The project will improve the production of realistic 3D characters in XR.

A platform that streamlines software and hardware will be created to allow the capture and placement of an actor in a virtual environment in a highly cost-effective way. It will allow content creators to captor real-life actors accurately both facially and in motion that can be placed in the virtual world.

After the project, time and cost savings will be made, and quality enriched, in dynamic scene creation.”

Contact

Iris McPherson

Applications

Content – VR, Content – AR, Content – theatre, film & video, Capture & scanning – motion

Investment

£186,311.00

Start

2019-02-01

End

2019-11-29

Actual sector

Arts, entertainment and recreation

Potential sector

Arts, entertainment and recreation

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